Results from James-Con

I’m now back from James-Con 2011 and boy what an exhausting, but fun day. I went 0-4 in the end, losing three games to caster kill, and one on scenario – and I somehow managed to get a control point somewhere in there too.

But first, a summary of each round.

Round #1

Scenario Incursion
Opponent Kaya the Moonhunter

Opponent’s List
Kaya the Moonhunter
– Laris
– Feral Warpwolf
– Warpwolf Stalker
– Gnarlhorn Satyr
– Shadowhorn Satyr
– Gorax
– Druid Wilder
Warpborn Skinwalkers
Shifting Stones + Stone Keeper
Druids of Orboros + Overseer

This was a simply brutal way to start a tournament. Going second, I moved – took pot shots at the druids, then subsequently died due to receiving a Feral Warpwolf to a knocked down Karchev. Over the rest of the afternoon I was, on two separate occasions, referred to as “that guy”. I didn’t learn a lot from this round, as it was over so quickly.

Round #2

Scenario Process of Elimination
Opponent Major Markus “Siege” Brisbane

Opponent’s List
Major Markus “Siege” Brisbane
– Sentinel
– Iron Clad
– Defender
– Squire
Reinholdt, Gobber Speculator
Captain Maxwell Finn
Arcane Tempest Gun Mages
Black 13th Gun Mage Strike Team
Arcane Tempest Gun Mage Officer
Gun Mage Captain Adept

Holy Push Batman! This list had the most amount of pushing that I have ever see, outside of Adeptis Rahn! I had Kodiak’s flying backwards at a rate of knots, Berserkers frothing at the bit to get back into melee and Karchev plodding up the field. I’d heard nasty things about Siege assassination attempts, so I think I played too defensively, waiting for the eventual, when I could have been more pro-active and really fling those ‘jacks up there and trust in their armour. A really fun game against an opponent that had a clear idea of how he was going to win.

Round #3

Scenario Diversion
Opponent High Exemplar Kreoss

Opponent’s List
Grand Exemplar Kreoss
– Crusader
– Guardian
– Revenger
Avatar of Menoth
Covenant of Menoth
Choir of Menoth
Exemplar Errants + Officer
Exemplar Bastions

This was a really fun match, once I got my head around the scenario. It was against a new player, and he was a ball to play against. I found out how hard it is to kill Bastions, i.e. HARD! Best moment was running the War Dog over to my flag, then running an armless Kodiak into the zone to score a control point! Low point, realising that Torch was on the wrong side of the battle and watching Karchev get surrounded by three warjacks.

Round #4

Scenario Overrun
Opponent Lylyth, Herald of Everblight

Opponent’s List
Lylyth, Herald of Everblight
– Carnivean
– Ravagore
– Typhon
– Shredder
– Stinger
Blighted Nyss Striders
Hex Hunters + Bayal, Hound of Everblight
Annyssa Ryvaal, Talon of Everblight

Again, another enjoyable match. Given the long, long, long control area, and the lateness of the hour – I tried something zany and lined up the entire battleground to begin a walk down the control zone from right to left. The idea being to just plod along killing it all as I went, leaving me with the only models in the zone. It kinda worked … kinda. The best moment was Torch proving how awesome he is (he’s like Nathan Fillion in ‘jack form) killing Typhon and taking the Ravagore to 3 boxes left. If only the Destroyer had had an extra 0.25″ of movement! “Embarrassing Moment for the Motherland”, Karchev getting up there to mix it up and falling to a Stinger! Still, after being swatted by Legion heavy beasts beforehand, you can sort of forgive him, though I expect the Empress will not!

Closing Remarks

This was the first time that I had run a 50pt list – and I knew it was going to be tough to get any wins while playing ‘jack heavy. Still, I had a ball and it really showed me the power of scenarios for games – having access to slams, throws, and pushes can really make the difference. I also really, really, really need a somewhat faster moving infantry unit to be able to contest zones.

I didn’t win, but my army was one of two judges “best painted”, so I came out of it with a voucher, and subsequently the Skorne Warpack. I now know that I am capable of running 50pts, and with some practice and changes in lists, I reckon I’ll be able to be more competitive in the future.

Thanks to Good Games (Canberra) for hosting, and to James for being TO and running a really smooth day.

Results from James-Con

Onward, to James-Con!

In an effort to get better at playing Warmachine I’ve decided to go down to James-Con on the weekend. James-Con is one of those “not sure what to call it, but James is organising it and it’ll probably be only 10 or so players, so lets jokingly call it James-Con – crap, the name stuck, now it’s looking to be ~30players!” events. At 50pts of Steamroller, its WAAAY outside my comfort zone – but we have to try these things, right?

Let’s not get carried away though – I’m still going for fun, so this is the list I’ll be taking.

Karchev the Terrible

  • Behemoth
  • Torch
  • Berserker
  • Destroyer
  • 2x Kodiak
  • War Dog
Yep, not very good – but should be intimidating. I’ve got 2 ranged ‘jacks to give me some ability to smoosh infantry, and the Kodiaks can throw things and burn with steam, so they might help with scenarios. It really is a bad list, but we’ll see. I should run some infantry, but I don’t care to with Khador.
Stay tuned, I’ll post up some reports after Sunday.
Onward, to James-Con!


Curse you Cyclops Brute!

Because of your cool pose and nifty scheme I’ve been drawn to paint my Paingiver Beast Handlers. And what’s a Beast Handler to do without a Heavy Warbeast to whip into shape?
Things snowballed from there, and I’ll soon have …

Warlocks: Archdomina Makeda, Tyrant Xerxis
Warbeasts: Bronzeback Titan
Units: Nihilators, Tyrant Commander & Standard Bearer

And on the list …

Warlocks: Master Tormenter Morghoul
Warbeasts: Titan Gladiator, 2x Cyclops Savage
Units: Cataphract Cetrati

I really only want to play Makeda and Xerxis, but for a little over the cost of the Gladiator, I get Morghoul and 2x Savages – so its a steal. Reading various forums, websites and opinion pieces, I think I’ve got some models that work well with each other, and can be mixed with the Paingiver Bloodrunners I already own.

When it comes to Skorne, I really dig their military fluff (more than the “pain” fluff) and I’m drawn to the three warlocks that I think are doing it for the Skorne Empire, not their own agendas; Makeda, Morghoul and Xerxis. I don’t think it is a coincidence that all three are linked in the fluff.

While I now have a metric s**t-tonne of models now to paint, I don’t want to rush painting them. My current approach is to paint what I want, when I want and it worked for the Brute, so I want to continue with that casual agenda. On the table at the moment are the Beast Handlers, and they could be done in a couple of weeks (I lose a week due to travel for work). After that I may do the Bronzeback (LOVE that model).

Before that happens though … I need more bases …

… curses!


Battle Report – Karchev vs Ravyn

Over the weekend I played a 25pt match vs my good mate Nath.

I ran:
Karchev the Terrible
– Torch
– Berserker
– Berserker
– Juggernaut
– War Dog

He ran:
Ravyn, Eternal Light
– Hydra
– Hydra
Dawnguard Invictors (min) + UA
Heavy Rifle Team
Mage Hunter Assassin

Still learning Karchev, I decided to try my Sidearms-Brick tactic and hopefully (slowly) get up the field weathering all the shots that’d be coming my way, so I placed Karchev front and centre and surrounded him with bodies, keeping Torch and the Juggernaut up there. Bad idea. I should have put the cheaper Berserkers in front and kept Karchev safe – because at the end of his second turn Karchev was already down to half health. Still, I got my act together and eventually put the Berserkers out there as a screen, and I think they died without getting an attack.

In the end, both Berserkers were wrecked, both Hydras (Torch got one!) were wrecked and so was the Juggernaut. With no options, Ravyn charged Karchev with Vortex of Destruction and fell short and took axe-to-face for her troubles.

Good Tactic: Using the Mage Hunter Assassin as a speed hump. It kept me jammed up and stopped me from easily using Tow to fling ‘Jacks around, never mind the fact that she ignores the bonus to Defense and Armour that Karchev has from camping focus and using Sidearms – oh and with 4″ of Reach too.

MVP: Torch. With 3 focus under Unearthly Rage is there anything he cannot wreck in a single activation? I am so enjoying this Warjack, my favourite purchase so far, sorry Behemoth.

“Meh” Moment: Again, it seems like my list is a Karchev delivery system. I inevitably end up camping focus and doing it myself.

Battle Report – Karchev vs Ravyn

Cyclops Brute

On Saturday I finished this little fella..

Cyclops Brute

I’d used similar colours when painting up my Bloodrunners, but with a new configuration. I’d read a really good article on painting white and wanted to try it out, so in the face of all that is sensible, I painted the white first. Which made painting the black cloth next really tricky … I like the approach of using glazes for the white, and its certainly easier to work with than using 2-brush blending, with similar results. The green gemstone was done using a tutorial from the Forces of Hordes – Skorne faction book, and for my first attempt I think it turned out nicely. At some point I was going to try free-hand on the banner, but thought better of it in the end.

Overall, I love this model – its a very calm, stalwart pose for a awesome light warbeast. I think I could tighten/clean up my execution on the whites, and do a bit more work on the metals (which never seem to work out how they appear in my head).

Up Next: Paingiver Beast Handlers

Cyclops Brute