I’ve really been getting into Legion lately – and I’ve (sort of) gone a little nutty with buying models in order to try different things out. I was exposed to my wall of unpainted models when I had to pack up for the move and I have not subtracted anything from that list. Of course, I prefer to play fully painted, so that’s not helping.
This post is for me to track my current list of unpainted Legion models and focus on getting them all done before I let myself paint something else. What? I can be optimistic.
I think a lot of this spree can be attributed to playing weekly and starting to play well again. I had a 50pt game (a size I’m not used to) against a superb player last week and while I was thrashed by an excellent list, I did not feel like I made any tactical mistakes – I was just out-played.
On with the role call:
- Lylyth3 (on order)
- Naga Nightlurker (assembled)
- Angelius (not assembled)
- Harrier (second hand, not cleaned)
- Raek (second hand, not cleaned)
- Proteus (partially assembled)
- Blighted Nyss Raptors (full unit, unassembled)
- Blighted Nyss Striders + UA (second hand, not cleaned)
- Blighted Nyss Swordsmen + UA (second hand, not cleaned)
- Blighted Nyss Legionnaires (full unit, on order)
- Blighted Ogrun Warspears (assembled)
- Spawning Vessel (full unit, assembled)
- Blighted Nyss Sorceress and Hellion (partially painted)
- Strider Deathstalker (x2, 1-primed, 1-second hand)
- Warspear Chieftan (assembled)
Blighted Nyss Shepherd (x2, partially painted)(Completed 12-May-2013, just need to be based)
Stay tuned as I attempt to burn through this list and try not to burn myself out in the process.
Ever since the first teasers of this sculpt came out I’ve wanted to buy and paint it. Even if I never played Legion again, I’d keep this model. It is a fantastic sculpt, though a challenge to work with due to the sheer size and number of pointy bits.
I started with my standard Legion scheme, but wanted to try something different with the flesh. On previous models I’d worked on, I’d felt unsatisfied with how the flesh tones had some out. I was trying to work with a custom purple mix (based on the suggested colours in one of the PP books) and it wasn’t really gelling for me. This time around I chose to work with Exile Blue straight from the pot and I really like how it worked. An added bonus was that due to needing multiple nights to complete the models, I didn’t have to worry about mixing up fresh batches and hoping the colours matched.
The wings worked out marvelously (going from Beaten Purple, through Frostbite Blue up to White), but it was a challenge to get the blending happening on such a large scale. Up close you can really see where one each colour is, but from a distance you get the full effect. I tried layering “stripes” perpendicular to the blend to break up the lines and add some interest – I think it worked.
I’ve also not been happy with the scales I’ve painted on the other models. While they’ve been quick to paint, they often felt weak. Cruising the PP painting forums, I’ve seen people apply a stripy technique which I liked and tried to replicate. It worked out best on the head (especially on the chin), as it has the largest surfaces to work with, but I really like how the chest-plates came out. The smaller scales on the knees and hands came out a bit rough (I was experiencing model-fatigue by this stage)
All done, it didn’t take me very long to paint. I estimate 15+, but under 20 hours. It was very much a rushed job and I had some serious fatigue going towards the end. I wanted to have it to play a game with tonight, and I’d been intimidated from starting for over a week because I didn’t want to stuff it up. Sometimes it’s best to just suck it up and put paint to model and see where the journey ends.
Oh, and for reference – here are ALL the colours I used.
- Frostbite Blue
- Beaten Purple
- Exile Blue
- Ironhull Grey
- ‘Jack Bone
- Agrax Earthshade (Citadel)
I grabbed these guys at Cancon. I had no direct need for them, but they have been on my list of models I’d like to try (and paint) for a while. I like the idea of the character units, and the fluff and art for this unit is top-notch. In the art, the 3 brothers are posed close together, and I wanted to try to achieve the same thing in their bases. I took a large piece of foam and laid it over the bases while they were in formation, marking straight lines to cut. In this fashion the bases would all align to form a meta-base for display.
Ironically, the unit itself gets no bonus for being in base-to-base.
The scheme is nothing special, as it uses my standard Legion of Everblight scheme that I started in the Journeyman League last year. Its fast, and easy to paint. About the only difference is that I used more of the “bone” colour than I normally would, just to add some contrast to the grey. Their cloaks came out very well (IMO), and really benefited from the use of the wet palette. I think the faces lack a bit of definition and I could likely go darker with the shadows if I painted them again.
They are, without doubt, one of the most annoy models to paint – even more so than the Black 13th. Why? Because their cloaks flow in and around the model, making some tight areas to try and get paint to. Still, once I had the base colours down, the models finished very nicely.
Less words today. I helped out with registrations and list checking for the 3 events today (Overproof, Make Mine a Double and Last Call), and helped set-up/tear down a few tables between rounds. That gave me the afternoon to wander the tables, admire the models and watch some fantastic games. I did manage to squeeze in two Punch Bowl games though, and they were a blast.
The only sour point to the entire day is that it appears someone may have walked away with someone else’s Dominar Rasheth. I would hope that he has only been picked up by accident, and not stolen.
Game 1 – Harkevich
This game was against Michael, one of two players near certain to get maximum points in the Bowl. He needed Skorne to get closer to having played against all factions, so I threw together a 25pt Morghoul1 list to play. It was a good game, with Paingivers lashing a Drakhun, Morghoul forgetting he had Admonition on him for precisely when Harkevich moved to attack (Def 19 behind a walls tends to make you cocky) and proceeding to flee before Harkevich who was on a beat-back-a-polooza. Sad Panda Moment #1 is when Black Ivan nimbly dodged away from a charging Gladiator to remain fully functional despite being more than half dead. Sad Panda Moment #2 was when the other Gladiator failed to hit Shocktroopers 5 times out of two turns; and even when he did hit, he’d roll rubbish for damage. Fun game though, I thought I had it in the bag, but Harkevich just kept rolling and getting closer and closer and closer.
Game 2 – Nemo3
This was a 35pt match against Vaughn, who brought all the toys out with Nemo3 and a Stormwall, a Stormclad and some Storm Knights. I’ve never played against Nemo3 (from memory), so I was excited to experience the old man bringing the lightning. To get the practice, I brought out my Absylonia Winds of Change list. Happy Panda Moment #1; Typhon being left on 1 after Vaughn through the kitchen sink at him (YAY for Excessive Healing!) under the feat turn and then Abby feating to completely healing him. Happy Panda Moment #2 came after realising that a Blight Field with an evolved Angelius is REALLY annoying for a Stormwall to attempt to kill. The finish to this game is one of the reasons I love Warmachine/Hordes. Nemo had to Force Hammer Typhon back, exactly enough distance was rolled for him to squash into Abby – then the Storm Guard assaulted her, blasting away with shooty-zap-lightning-swords before the Stormwall lobbed a bombard on her head! Victory for Vaughn, snapped from the jaws of despair.
Now, it’s time for the photo dump. Take a look at the quality of the Mountain King that was submitted for the painting competition at Cancon – he has a gold tooth! (and deserves to be the winner, if you ask me).
Typically a day for the expression of patriotic feelings – usually involving BBQs, beers, the Hottest 100 and sport. Not so for this new breed of nerd who (of their own free will) decides to spend 3 days locked in humid tin sheds with sweaty individuals rolling dice and moving little metal men around a table.
Last year I observed from the sidelines, content to ebb and flow around the pavilions, browsing the stalls, watching games and taking in demos. This year, as a newly minted PG, I thought I should jump in. With that goal in mind, I signed up to participate in the “Punch Bowl” – a version of the Iron Arena which I hoped would source me with casual games and the opportunity to pick up lewts. One of the benefits was that if an event was short, or not filled, I would have the opportunity to jump in and play – and this is what happened.
[Disclosure: photo dump is at the end]
I started the day by helping to checking off lists for registration for the main event, “The Usual” (have you noticed a theme yet?). After an hour, the second event was to start “Fluffy (& Furious) Duck”; a Hordes only companion event to “Voltaic Screwdriver” (you’ve GOT to have gotten the event naming theme by now). The Usual had 54 of the 64 places filled, Fluffy had 11 of the 16 places – which meant I could jump in with 2 mins to prepare lists and participate. I believe that Voltaic had 14 of the 16 places filled.
I only had a small amount of time to prepare a list, and COMPLETELY forgetting the list I have been practicing, and that it was 35pts (Winds of Change, Absylonia Tier 4), I went with my stalwart Thagrosh2 list – if nothing else it would be an entertaining day.
Thagrosh2 - Typhon, Ravagore, 2x Forsaken, 6x Shredder.
Round 1 – Incursion (Kreugar)
This was a bit of a schemozzle for me. With 2 sets of Shifting Stones I knew a double-teleport was on the cards and made sure I left a bigger than 2″ gap between Thagrosh and possible attackers – except for the turn it was needed. Ravagore spat at some Bloodweavers while Shredders ran interference. The feat turn was close, with 3 Shredders leaving the Feral Warpwolf on 1 health. Poor Typhon trampled over a Stone to get to Ghetorix, but then was short of being in melee range – those damn heads need reach! Kreugar’s feat took care of business with some FILTHY rolls by Trent (truthfully, his dice were on FIRE) and with everyone being still up, a single teleport later saw Thagrosh wishing he’d stayed in bed.
A good, straight-forward game for me this time around. Marc was an established Warmachine player in his meta, but was relatively new to Hordes. I’d never faced the Blindwater Congregation before, so many of these were new models for me. The Shredders did what they were there to do, and under the feat turn 4 Shredders and Typhon took out both Ironback Spitters, while the Ravagore and the remaining Shredders jammed up the lanes to Thagrosh. In the end, with no beasts, Barnabas took two Manifest Destinied, Rabid Shredders to the nethers for the win.
Round 3 – Destruction (Doomshaper1)
I knew Mulg was the assassination threat, but under the feat turn I moved the defensively placed Shredder that was blocking lanes to Thagrosh in a vain attempt to kill a Champion.
Fortunately (for me at least), Mulg at +5 damage missed two of his attacks into Thagrosh. Still, it definitely hurt and I lost 2 complete Shredders (one of which being the one I spawned) and most of Typhon to transfers. But after the assassination failed, I mopped up both beasts using the Ravagore and two Forsaken blight bombs (both beasts were on full fury) and it was a matter of time before Doomshaper was chomped. A tough game for Sarah, and she fully deserved the win.
Round 4 – Sacrifice (Rhyas)
I don’t have a photo of this game, as I was pretty wiped by then and totally forgot to take one. I’ve not played a lot of games against Rhyas, and I’m still learning Legion myself, so I knew the game would be interesting. With two minimum units of Swordsmen, the Shredders were not going to last long if they got charged, so I was hoping to open up the game long enough to get either Typhon or Thagrosh into the littlest ninja. Scott contested the flag quickly and spread his Swordsmen out in the zone so I was not able to spray/AoE them effectively and they ended up making paste of many Shredders. With dual Angelii I was not going to be able to weather charges, so I threw some Shredders in there for a round or two. Incubii popped up from the Swordsmen I was able to kill on the feat turn, which left Thagrosh surrounded with no transfers. A blight bomb later and many of them were cleared away, so Thagrosh could attempt an assassination flight. But with 3 transfers and Rapport (I really should read the cards more often!) all I was really able to do is transfer-kill an Angelius and scare Rhyas a bit before Scott cleared up all my models for a deserved win.
So, I ended the day on 2-2, which is better than normal for me. I did some good things, I did some poor things. I think I need to work on an “adult” list though, that does not rely on warbeasts so much.
Now for the real reason you are here … RANDOM PHOTO TIME!
More photos tomorrow, when I have some time to wander the tables.
I’ve decided to take part in LH’s Most Epic Extreme Unloved Model’s Challenge 2013 mainly because I like contributing to zany ideas and to paint stuff. Northblade gave me the challenge of playing Saeryn’s (not the worst caster in the faction) theme force Fallen Angels.
I spent a good 10-30mins ready the PP forums, BattleCollege, asking around and looking at what was available and based upon models I already own, things I plan to buy anyway (I’m new to the faction) and stuff to make up the tiers I came up with the following list.
Fallen Angels (Tier 3 – 35pts)
- Saeryn, Omen of Everblight
- Nephilim Protector
- Blighted Nyss Sorceress & Hellion
- 2x Spell Martyrs
I get the Protector (with Respawn) to help soak up some damage against the Archangel (who burninates), the Angelius to spit and stab opposing heavies, the Hellion to do whatever it is Hellions do, and the Spell Martyrs to help Saeryn while she’s hiding behind the Archangel. Of those models, I already have a painted Angelius and Spell Martyrs, and I have an Archangel on pre-order. I was already planning on grabbing Saeryn to fill out my Warlock collection, so that leaves only the Hellion and Protector that were not on my immediate purchasing list.
Stay tuned as I collect, paint and hope to go 51% wins or better with the Fallen Angels!
Update - CRAP. Does the Archangel count as a heavy warbeast? CRAP and more CRAP. I knew it looked too easy.
Since I got back from my end-of-year holidays I’ve been churning through my backlog of miniatures. Over a 4-day period I painted up Absylonia, a Scythean, the Black 13th, Sylys and … Vayl.
After spending some time painting up a couple of trollblood models I liked, it was somewhat refreshing to come back to the faction I started in the last journeyman. During that league I played Thagrosh2 as much as possible and absolutely love Shredder-spam under Manifest Destiny. So far, I really like the faction and it really helps that I have a simple scheme that is quick and easy to paint.
Everything about this model’s paint scheme I am happy with. I used a much finer brush that I usually would on the face, and it is one of my better attempts. I chose to make her blue-er than the other Legion skintones I’ve painted due to seeing her as colder and somewhat more regal than the other models. As a contrast, I painted Absylonia a much darker purple as she is more primal. I think its a difference I will continue to do as I paint more.
I have also been trialling a wet palette of late, and I think it has helped my blending as the paint is damp for longer and I can more easily pick up the shade that I am after straight off the palette.